Overview
Finz Games is launching a structured six-week, studio-based 2D Art designed to help emerging artists transition into real-world game production. Participants will collaborate closely with experienced game artists and producers to create production-ready in-game assets for mobile titles.
The program emphasizes hands-on learning, professional workflows, regular feedback, and portfolio development. High-performing interns may be considered for junior artist roles, making this a clear pathway from learning to employment.
Program Title
Finz Game Artist Track
Six-Week Studio-Based
Program Highlights
● Build real 2D game assets
● Learn directly from working game artists
● Weekly reviews and structured mentorship
● Opportunity to transition into a full-time junior role for top performers
About the Track
This is a structured six-week program where participants work in a studio-style
environment.
You will:
- Contribute assets to live game projects
- Receive weekly feedback and clear improvement goals
- Graduate with a stronger, industry-ready portfolio
Eligibility / Who Should Apply
Students and fresh graduates from:
Fine Arts
Graphic Design
Animation
Visual Communication
Or any related discipline
Strong interest in games and digital art
Willingness to receive feedback and iterate
Consistent availability for the full six-week duration
Key Responsibilities
● Create 2D props for mobile games
● Design simple characters
● Produce icons and basic UI elements
● Follow provided art styles and guidelines
● Deliver clean, engine-ready exports
Tools & Software
● Adobe Photoshop or Illustrator (preferred)
● Procreate or similar digital art tools are also acceptable
What We Offer
● Mentorship from senior game artists
● Weekly progress reviews with defined goals
● Certificate upon successful completion
● End-of-program portfolio review
● Employment consideration for strong performers