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Game Artist Track

Overview

Finz Games is launching a structured six-week, studio-based 2D Art designed to help emerging artists transition into real-world game production. Participants will collaborate closely with experienced game artists and producers to create production-ready in-game assets for mobile titles.

The program emphasizes hands-on learning, professional workflows, regular feedback, and portfolio development. High-performing interns may be considered for junior artist roles, making this a clear pathway from learning to employment.

Program Title

Finz Game Artist Track

Six-Week Studio-Based

Program Highlights

● Build real 2D game assets

● Learn directly from working game artists

● Weekly reviews and structured mentorship

● Opportunity to transition into a full-time junior role for top performers

About the Track

This is a structured six-week program where participants work in a studio-style

environment.

You will:

- Contribute assets to live game projects

- Receive weekly feedback and clear improvement goals

- Graduate with a stronger, industry-ready portfolio

Eligibility / Who Should Apply

Students and fresh graduates from:

  • Fine Arts

  • Graphic Design

  • Animation

  • Visual Communication

  • Or any related discipline

  • Strong interest in games and digital art

  • Willingness to receive feedback and iterate

  • Consistent availability for the full six-week duration

Key Responsibilities

● Create 2D props for mobile games

● Design simple characters

● Produce icons and basic UI elements

● Follow provided art styles and guidelines

● Deliver clean, engine-ready exports

Tools & Software

● Adobe Photoshop or Illustrator (preferred)

● Procreate or similar digital art tools are also acceptable

What We Offer

● Mentorship from senior game artists

● Weekly progress reviews with defined goals

● Certificate upon successful completion

● End-of-program portfolio review

● Employment consideration for strong performers

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